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Senior/Lead UI/UX Designer - Gram Games

Posted 15 Days Ago
Be an Early Applicant
In-Office
London, Greater London, England
Senior level
In-Office
London, Greater London, England
Senior level
As a Senior UI/UX Designer, you will oversee UI/UX design processes from concept to delivery, mentor junior designers, resolve UX challenges, and produce high-quality UI visuals in Unity.
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Level Up Your Career with Zynga!

At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition.

From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more!

Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level.

Join us and be part of the play!

As a Senior/Lead UI/UX Designer at Gram Games, you will be a hands-on creative force driving the player experience for our newest mobile game projects. You will work at the heart of an experienced team, collaborating with artists, producers, and developers to define the visual language and usability of titles from their earliest stages. You are not just a strategist; you are a builder who can carry a design from a rough sketch to a polished, functional implementation in Unity.

Responsibilities
  • Produce creative, player-focused wireframes, user flows, and comprehensive supporting documentation that serve as the blueprint for new game mechanics.
  • Create stunning User Interface art assets that are flexible, efficient, and adaptable to a variety of artistic styles suitable for the "New Games" pipeline.
  • Design and directly implement user interface screens within Unity, ensuring that the final in-game experience matches the design vision.
  • Work closely with game designers and lead artists to establish and maintain a consistent, world-class visual identity for new IPs.
  • Partner with engineers and technical artists to solve complex implementation challenges and ensure designs are optimized for mobile performance.
  • Guide the work of other UI/UX artists, providing actionable feedback and fostering a culture of creative excellence.
Requirements
  • Strong hands-on experience with UI implementation in the Unity Engine (UGUI or similar) is essential.
  • Highly proficient in Photoshop and Figma for high-fidelity prototyping and asset creation.
  • Proven experience in the mobile game industry, with a deep understanding of mobile-specific design patterns and constraints.
  • Expert knowledge of UX principles with a focus on practical problem solving and rapid prototyping.
  • A portfolio demonstrating strong artistic sense, typography, color theory, and layout skills.
  • Extensive experience collaborating with engineers, artists, and product leads to balance creative vision with technical feasibility.
  • Exceptional teamwork and communication skills, with the ability to articulate design decisions to stakeholders.
Good to have
  • Knowledge of Adobe Illustrator, as well as UI animation and visual effects (VFX) skills.
  • Proactive ability to provide constructive feedback and receive it effectively to iterate on designs.
  • Experience with different methods of play-testing and the ability to translate player data into meaningful UI/UX improvements.
  • Experience working across multiple UI/UX styles simultaneously, from hyper-casual to mid-core aesthetics.

We are proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization.  Employment with us is based on substantive ability, objective qualifications, and work ethic – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law.

As an equal opportunity employer, we are committed to providing the necessary support and accommodation to qualified individuals with disabilities, health conditions, or impairments (subject to any local qualifying requirements) to ensure their full participation in the job application or interview process. Please contact us at [email protected] to request any accommodations or for support related to your application for an open position.

Please be aware that Zynga does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others.  Zynga also does not engage in any financial exchanges during the recruitment or onboarding process, and will never ask a candidate for their personal or financial information over an app or other unofficial chat channel.  Any attempt to do so may be the result of a scamp or phishing attack, and you should not engage.  Zynga’s  in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a zynga.com, naturalmotion.com, smallgiantgames.com, themavens.com, gram.gs email domain).  

Top Skills

Adobe Illustrator
Figma
Unity

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