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Fortis Games

Staff Product Manager

Posted 2 Days Ago
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Remote
Hiring Remotely in United Kingdom
Senior level
Remote
Hiring Remotely in United Kingdom
Senior level
The Staff Product Manager will lead product strategy and design for a mobile game, focusing on monetization and Live Ops, while collaborating with cross-functional teams for a successful launch.
The summary above was generated by AI

Who we are
At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make.
We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we'll be making as well as the overall direction of the company. If you're passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you.

About the role:

As a Staff Product Manager at Fortis Games, you’ll partner closely with Design and cross-functional teams to help scale one of our newer portfolio titles—built to engage multiple casual audiences—as it moves through soft launch and toward global release. In this role, you’ll sit at the intersection of product strategy and game systems design, taking ownership of the game’s economic structure, monetization approach, and Live Ops direction. At a pivotal moment in the product’s lifecycle, you’ll focus on translating a strong creative foundation into a scalable, commercially sustainable business. This means shaping progression systems, strengthening economic cohesion, and using disciplined experimentation to drive meaningful performance gains.

What You’ll Achieve:

  • Own the evolution of a multi-layered economy spanning multiple vertical progression systems and gameplay loops, ensuring long-term health and cohesion.
  • Drive monetization strategy across the product optimizing monetization systems, progression balance, and overall commercial performance.
  • Lead structured experimentation across economy and Live Ops, designing and evaluating A/B tests that materially impact retention, ARPDAU, and long-term LTV.
  • Identify and close performance gaps during soft launch by translating data signals into clear product decisions and structural system improvements.
  • Define and scale Live Ops strategy—including event cadence, segmentation, personalization, and offer testing—to support global launch readiness.
  • Partner deeply with design, producers, engineering, analytics, and central teams to align execution with business goals.
  • Write high-quality, actionable product specifications that enable speed without compromising system integrity.
  • Surface competitive insights and market learnings to inform roadmap direction and portfolio positioning.
  • Operate with ownership and accountability—bringing clarity, prioritization, and structured decision-making to a fast-moving environment.

What You’ll Need to Be Successful

  • 5–8+ years of product management experience in F2P mobile games, with meaningful exposure to live operations and revenue-driving systems.
  • Proven experience contributing to or building a live game with measurable commercial performance; direct KPI ownership is strongly preferred.
  • The ambition and conviction to help build and scale a product that defines its category.
  • The ability to make hard prioritization decisions under pressure—balancing commercial impact, system health, and player experience with clarity and discipline.
  • Deep expertise in monetization design and economy modeling.
  • Strong understanding of complex gameplay loops and how economic decisions ripple across retention and engagement.
  • Proven ability to design, run, and interpret A/B tests during soft launch or live scaling phases.
  • Strong analytical fluency and comfort partnering closely with data teams (Excel, SQL, Looker, or similar tools).
  • A systems-thinking mindset with the ability to anticipate second-order impacts of product decisions.
  • Experience operating in fast-paced environments with high autonomy and accountability.
  • Ability to influence across disciplines and bring alignment in cross-functional, remote-first teams.
  • Clear long-term commitment to product leadership within games.
  • Genuine passion for building commercially successful, system-driven products.

Why join us
There are many reasons to join us, but here are a few:

  • We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community
  • We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
  • Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming

Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Top Skills

Excel
Looker
SQL

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