Top Design Jobs in Edinburgh
Join Percona as a SaaS UX/UI Designer to create visually stunning and user-friendly interfaces for cutting-edge SaaS products. Collaborate with cross-functional teams, develop design systems, conduct user research, and ensure consistency across platforms.
Looking for a Senior Product Designer to improve one of the top products in the domain to the top one. Must be able to display complex mechanics in a simple interface, understand Human Interface Design principles, and think creatively to enhance the ecosystem.
Join Kody, a fintech start-up, as a Product Designer to enhance payment solutions for brick-and-mortar establishments. Develop user-friendly solutions and collaborate with teams to deliver high-quality designs.
Seeking a highly-skilled Senior UI Artist to work on game UI designs for SUPERVIVE. Must have 5+ years of experience in game UI design, strong portfolio, hands-on Unreal experience, and ability to iterate based on player feedback.
Seeking a UI/UX Designer with 5+ years of experience to create easy-to-use products for clients. Responsibilities include gathering user requirements, designing graphic elements, building navigation components, and creating prototypes. Must have proficiency in Adobe Creative Suite, Sketch, InVision, and knowledge of HTML5, CSS3, JavaScript.
DECA Games is seeking a Senior Game Designer focused on Systems to work on their LiveOps-driven MMORPG. Responsibilities include systems design, event design, KPI monitoring, and team collaboration. Remote position in the CET timezone.
Join Cision's remote Product Design team as a Senior Product Designer. Lead design in a cross-functional team, collaborate on user research, and deliver delightful product experiences. Must have 5-8 years of experience and strong communication skills. Experience in web apps/SaaS preferred. Additional experience in user research, design systems, and data visualization is a plus.
The Senior Product Designer at Typeform will be responsible for improving the core Builder experience, creating UX and visual designs, collaborating with cross-functional teams, conducting research, running workshops, and contributing to the Design System. Strong collaboration and communication skills are required for this position.
As a Cinematic Designer, you'll work with the Art Director and Cinematic Lead to drive cinematics in collaboration with other disciplines and create high-quality cinematics across all areas of the game.
Join Freejam as a Technical Game Designer for Robocraft 2, responsible for designing, prototyping, and implementing game mechanics and concepts. Work on PVE experiences, create prototypes, collaborate with other designers, and contribute to strategic decisions.
Seeking a talented Senior Environment Artist with 5+ years of industry experience to support multiple AAA projects. Responsibilities include art reviews, asset creation, client communication, and project management. Must have expertise in 3D sculpting, modeling, texturing, material creation, and environmental lighting in game engines like UE4 and Unity.
Lead UI/UX Designer responsible for managing and mentoring UI/UX team and creating high-quality sci-fi world for Angelic, a narrative multiplayer Strategy RPG game backed by the blockchain. Must have 5+ years of experience in Interface Design, strong UI/UX art skills, proficiency in Adobe software, Unreal Engine experience, and excellent communication and leadership skills.
Seeking a highly creative Senior Concept Artist to create stylized characters, creatures, and skins for games. Must collaborate with 3D artists and designers to establish visual targets.
Seeking an experienced VFX Artist for a Metaverse project on Unreal 5.3. Responsibilities include creating and optimizing particle systems, shaders, and VFX. Must have 4+ years of experience with AAA game shipped. Fully remote position with benefits like holidays and training budget.
The role of a UX Designer at Canonical involves creating intuitive products from complex open-source software, impacting millions of users every day. Responsibilities include designing for usability, accessibility, and web standards, as well as collaborating with a multidisciplinary team. The designer should have a passion for user experience and technology, with a commitment to continuous learning and improvement.
Lead Technical Artist responsible for overseeing the technical aspects of game development to ensure artistic vision is achieved. Must have experience in Unreal Engine, scripting languages, shader languages, performance tracking, and modern content creation applications.
Seeking a talented and innovative Pattern Designer to create unique designs for tech and fashion accessories, influencing the brand’s visual identity and engaging with a broad audience through creativity.
Become an Outcoder as a Senior UX/UI Designer. Solid experience required in UX/UI design, including design thinking, wireframing, UI design, prototyping and testing. Strong communication skills, client facing experience, problem-solving skills, attention-to-detail, and time management skills are also required.
Junior UX Designer role at Canonical focusing on creating intuitive products for enterprise IT. Responsible for user experience design, typography, color, layout, usability, and accessibility. Requires academic excellence, Bachelor's degree in UX, Design, or STEM, and passion for technology and design.
Product Designer responsibilities include defining product specifications, creating digital or print drawings, and designing fully-functional products.
As a Game Economy Designer at Metaverse Game Studios, you will be responsible for strategically structuring the economic systems and supporting features of an online game, providing data-backed recommendations on design, balance, and pricing. Your role involves creating and operating an open in-game and blockchain economy to deliver an engaging game experience while ensuring balance and fairness for all players. Collaborate with cross-functional teams, develop pricing strategies, and evaluate game economy simulations to enhance player engagement post-launch.
The Senior UX Designer at Canonical is responsible for collaborating with product managers and engineers, evolving design systems, providing direction to the design team, and interacting with the open-source community.
As a Staff UX Designer at Walmart, you will be responsible for setting the vision for the best customer experience, collaborating with cross-functional teams, creating design concepts, and building prototypes. You will also work on establishing content style guides, communicating design decisions, and mentoring junior designers. Experience in evaluating content effectiveness, creating content style guides, using design software like Figma, and designing for mobile is required.
Lead the Environment Art Team in creating high-quality, believable Sci-Fi 3D environment assets for a new game IP. Manage tasks, provide feedback, ensure consistency in art style, and optimize assets for technical requirements. Requires 4+ years of game industry experience, team leading skills, and proficiency in various design and development tools.
Looking for a Senior 3D Stylized Environment Artist to work on a big AAA metaverse title, Seedworld. Responsibilities include creating stylized models for environments, structures, and props using Maya and ZBrush. Requires 5+ years of experience in the gaming and/or VF/film industry.
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